Loadingscreen —Newspaper (VORP/RSGCore)

Loadingscreen —Newspaper (VORP/RSGCore) Loadingscreen —Newspaper (VORP/RSGCore) Loadingscreen —Newspaper (VORP/RSGCore) Loadingscreen —Newspaper (VORP/RSGCore) Loadingscreen —Newspaper (VORP/RSGCore)
  • Loadingscreen —Newspaper (VORP/RSGCore)
  • Loadingscreen —Newspaper (VORP/RSGCore)
  • Loadingscreen —Newspaper (VORP/RSGCore)
  • Loadingscreen —Newspaper (VORP/RSGCore)
  • Loadingscreen —Newspaper (VORP/RSGCore)

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A fully configurable RedM loading screen with an authentic RDR2 aesthetic, 8+ animation systems, and a unique in-game editable newspaper — ready to configure out of the box.

Compatible with VORP, RSGCore, and any custom core. Built with Vue 3 + TypeScript, optimized NUI, open config files. Your players will never stare at a blank screen again.


✦ Features

  • 🎬 Server Name Animations — 8 styles: none, fade-in, slide-down, slide-up, glow, flicker, pulse, shimmer. Configurable position (top / center / bottom), font size, and decorative lines.
  • 🖼️ Logo Animations — 11 effects: pulse, glow, float, rotate, wobble, flip, spin-in, zoom-in, and more. Drop in your own logo PNG and go.
  • 🖼️ 3 Background Modes — Static image, slideshow (multiple images), or MP4 video background.
  • 🔀 9 Image Transitions — fade, slide-left, slide-right, slide-up, slide-down, zoom-in, zoom-out, blur, ken-burns.
  • 🎵 Background Audio — MP3 loop or video audio track. Fully optional.
  • 📰 In-Game Editable Newspaper — Staff write and publish a multi-page journal via /editpaper. Players read it live during loading. Persisted in MySQL (oxmysql).
  • 📋 Journal Editor (NUI) — Full in-game editor: title, body text, full-page images, resizable floating PNG images. Restrict editing by job (e.g. reporter).
  • RDR2-Style Progress Bar — Simple mode or detailed mode showing the currently loading resource name.
  • 🎨 Fully Custom Color Palette — Accent color, text, server name, progress bar — all editable via CSS variables. Ships in black / off-white / dark red.
  • 🌐 EN / FR Locales included — Locale files in locales/*.lua, easy to duplicate for any language.
  • ⚙️ Multi-Core Compatible — VORP, RSGCore, or any custom framework via Config.Core + Config.GetPlayer.
  • Modern Stack — Vue 3 + TypeScript, Vite build, optimized NUI. Minimal performance footprint.

✦ Compatibility

  • ✅ VORP Core
  • ✅ RSGCore
  • ✅ Custom core (via simple config adapter)
  • ✅ oxmysql (required for newspaper persistence)

✦ Customization

  • All visual settings in a single config.lua — no code knowledge required
  • Server name: text, animation, position, size, decorative lines — all configurable
  • Logo: path, size, animation type
  • Background: mode (image / slideshow / video), transition style, slide duration
  • Colors: full palette via CSS variables (accent, text, progress, server name color…)
  • Newspaper: job restriction, max pages, image support, MySQL table auto-created

✦ Why lo_loadingscreen?

  1. The only loading screen with a live editable newspaper. Your reporters write content in-game, players read it while connecting. Real immersion, zero external tools.
  2. Actually configurable. Not just a color swap — animations, transitions, backgrounds, progress bar mode, locale — everything is exposed in the config.
  3. Works with your setup. VORP, RSGCore, or custom core: one config line to switch. No framework rewrite needed.
  4. Open where it matters. Config, locales, and notification handler are open. The NUI bundle is protected — your server identity stays yours.
  5. Modern, lightweight UI. Built on Vue 3 + Vite. Renders fast, no frame drops, no heavy dependencies bloating your server.

✦ What's Included

  • config.lua — fully open, documented
  • locales/en.lua and locales/fr.lua
  • client/notify.lua — open notification bridge
  • Compiled NUI (Vue 3 + TypeScript + Vite)
  • MySQL auto-migration for newspaper table
  • Full documentation (setup, config reference, locale guide)